BeadED Adventures

A STEM-ed game with tangible learning artifacts.

BeadED Adventures brings the tangibility of a tabletop game into a video game. It's an interactive narrative where players solve STEM-based puzzles, and their choices shape both the plot and a tangible learning artifact: a string of beads that becomes a bracelet, keychain, or bookmark.

Bracelet created by playing BeadED Adventures
A bracelet created while playing the BeadED Adventures prototype

Drawing on Loominary (Sullivan et al., 2018), BeadED Adventures aims to present STEM subjects in a way that appeals to underrepresented youth who might otherwise be put off by how those fields are typically presented in American culture. Following constructivist learning philosophies and emphasizing player autonomy, the design rests on four goals: be engaging, generate a tangible artifact, encourage creativity, and foster autonomy. Future studies aim to test the artifact's value as a recall and comprehension tool for the embedded STEM concepts.

Current Version

BeadED Adventures 4.0
BeadED Adventures, current version

You can try the proof-of-concept Twine build. In place of the physical bead apparatus, use your keyboard's number keys: magenta–1, bronze–2, gold–3, green–4, purple–5, silver–6. An example passage covering loop concepts is demonstrated in this 8-minute video.

Earlier Versions

Presentations

Team

Emily K. Johnson · Anne Sullivan