ELLE, The EndLess LEarner: An interdisciplinary digital humanities collaboration
We were awarded internal Quality Enhancement Plan (QEP) funding to add a professionalization pack to the game—Portuguese language students researched job interview questions common to Brazil and Portugal that were then incorporated into the database. Players can then choose to add this group of questions to their game, augmenting language learning with important professionalization skill practice.
This endless-runner-style language learning game sprung up from a Games Research Group meeting where we watched a demo of the endless-runner in Unreal. After our research team received the honor of first runner-up for an internal grant (but no funding), we pitched the idea to a Computer Science Capstone course and got a top-notch group of students to make it a reality.
The first iteration of the project won Best Computer Science Project at the College of Engineering and Computer Science’s Fall 2017 Senior Design Showcase!

- Dr. Amy Giroux, Associate Director, Center for Humanities and Digital Research
- Dr. Emily Johnson, Assistant Professor, Games and Interactive Media
- Dr. Don Merritt, Director, Division of Digital Learning
- Dr. Sandra Sousa, Assistant Professor, Portuguese
- Dr. Gergana Vitanova, Professor, Modern Languages and Literatures

Computer Science capstone teams
- Georg Anemogiannis (BS Computer Science, 2017)
- Eric Butt (BS Computer Science, 2017)
- Tyler Chauhan (BS Computer Science, 2017)
- Megan Chipman (BS Computer Science, 2017)
-
Christopher Ward (BA, Digital Media-Game Design Track, 2017)
-
Lily (Lark) Nghi (BA, Digital Media, 2018)
-
James Distel (BA, Digital Media, in progress)

- Mark Behler
- Phillio Da Silva
- Ian Holdeman
- Santiago Perez Arrubla

- Christian Acosta – Database Developer
- Kyle Hendricks – Android Developer
- James Jachcinski – iOS Developer
- Mustapha Moore – Website Developer
- Dominic Rama – Android Developer


- Kalonte Jackson-Tate – Full Stack Developer
- Eugene Lucino – Website Front End Developer
- Christopher Rodbourne – Mobile / API Developer
- Josh Sewnath – Project ELLE Game
- Patrick Thompson – Project Manager
- James Distel
- Jennifer French
- Tyler Gonzalez
- Lais Marquez Da Silva
- Jonah Dearth – Lead Game Designer
- TImothy Sandburg – Level Designer
- Dexavier Chang – 3D Modeler, Designer
- Allyson Foley – 3D Artist
- Isaac Dunaevschi – Lead Programmer
- Sunny Mallard – 3D Modeler
- Isaac Dunaevschi – Lead Programmer
- Jinyu Pei, BS Computer Science 2020, Game Developer, ELLE for mobile
- Zach Schickler, BS Computer Science 2020, Game Developer
- Reinaldo Villasmil, BS Computer Science 2020, Backend/Game Developer
- Kaarthik A. Alagappan, Computer Science 2020, Backend Developer & Project Manager, ELLE VR
- Jonathan Jules, Computer Science 2020, VR Developer, ELLE VR
- Tiffany Lin, Computer Science 2020, Website Developer, ELLE VR
- Catalina Morales, Computer Science 2020, VR Developer, ELLE VR
- Samuel Tungol, Computer Science 2020, Backend Developer, ELLE VR
UCF QEP (Quality Enhancement Plan) $3,500 grant to improve game aesthetics, include professionalization module, and implement game into undergraduate Portuguese language courses at UCF.
Johnson, E.K., Giroux, A.L., Merritt, D., Vitanova, G., Sousa, S. (2020). Assessing the Impact of Game Modalities in Second Language Acquisition: ELLE the EndLess LEarner. Journal of Universal Computer Science, 26(8), 880-903.
A Second Language Acquisition Virtual Reality Game. Demonstration. Proceedings from Immersive Learning Research Network Conference, Missoula, Montana, June 24-29, 2018. Graz University of Technology (Austria). [ELLE 1.0 VR]
Anemogiannis, G., Butt, E., Chauhan, T., & Chipman, M. ELLE, The EndLess LEarner Videogame: Language Acquisition Through Interactive Technology. Demonstration at Humanities Arts Science Technology Alliance Consortium (HASTAC), Orlando, Florida, November 2-4, 2017. [ELLE 1.0 VR & PC]
Anemogiannis, G., Butt, E., Chauhan, T., & Chipman, M. ELLE (EndLess LEarner): Learn a Second Language with Virtual Reality Video Game. Presented at UCF College of Engineering and Computer Science Fall 2017 Senior Design Showcase November 30, 2017. *Awarded Best Computer Science Project [ELLE 1.0 VR & PC]